Python Training – Part 5

Part 1 | Part 2 | Part 3 | Part 4

This is part 5 of a Python training that I gave while I was working at SPIELO International. My manager kindly gave me permission to publish the material. The material is Copyright © 2008-2011 SPIELO International, licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

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Python Training – Part 4

Part 1 | Part 2 | Part 3 || Part 5

This is part 4 of a Python training that I gave while I was working at SPIELO International. My manager kindly gave me permission to publish the material. The material is Copyright © 2008-2011 SPIELO International, licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

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Python Training – Part 3

Part 1 | Part 2 || Part 4 | Part 5

This is part 3 of a Python training that I gave while I was working at SPIELO International. My manager kindly gave me permission to publish the material. The material is Copyright © 2008-2011 SPIELO International, licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

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Python Training – Part 2

Part 1 || Part 3 | Part 4 | Part 5

This is part 2 of a Python training that I gave while I was working at SPIELO International. My manager kindly gave me permission to publish the material. The material is Copyright © 2008-2011 SPIELO International, licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

. . . → Read More

Python Training – Part 1

Part 2 | Part 3 | Part 4 | Part 5

This is the course material for a Python training that I gave while I was working at SPIELO International. My manager kindly gave me permission to publish the material. The material is Copyright © 2008-2011 SPIELO International, licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

The target audience for the trainings were software developers, testers, and mathematicians. Each training session took 3 to 4 hours and consisted mostly of interactive programming, roughly (but not slavishly) following the outline on this page. Depending on the prior programming experience of each group, I made small changes to the trainings as I went along.

Each participant received this tutorial printed to a booklet (12 or 16 pages). Even though I would usually deviate a lot from the exact examples in the handouts, having the handouts frees the participants from taking their own notes and allows them to actively participate in the classroom. I also gave out little exercises at the end of each session to be completed by the participants until the following week.

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